I'm a game programmer and designer from Finland.
Proficient with programming in C# and the Unity platform.
Adept in solving problems of the computer-kind, software and hardware alike.
Professional experience in designing, developing and launching Free to Play mobile games for Android & iOS.
Master's Graduate from the University of Jyväskylä with skills in game and software development and design.
Antti Pohjanen
antti.e.pohjanen@gmail.com
LinkedIn
Master's Degree in Games and Gamification • July 2018
Bachelor's Degree in Business and Administration • June 2013
Game Programmer • December 2018 - December 2019
Lead Game Designer • July 2015 - January 2017
Trainee / Consultant • February 2011 - December 2012
These are some of my personal projects I've worked on during my free time.
Click on an image for a closer look!
Please don't mind the coder graphics!
A prototype island generator using Perlin noise and Unity Tilemaps.
Generates an island and paints different terrains on it using Unity 2D Tiles.
An inventory system for a 2D survival game.
Handles stacking, splitting, picking up, removing and equipping items in their respective equipment slots.
Also comes with a toolbar for fast item use!
Items are stored as ScriptableObjects for easy access.
Coder graphics included.
A very simple mobile-friendly lockpicking minigame using only Unity UI Canvases for the actual minigame portion. The amount of loot acquired is dependent on how many locks the player can open!
Programming, UIA game started and stopped in 2020, Untitled Space Station game was a multiplayer survival shooter inside a wrecked space ship. I programmed the networking elements using Photon2 and created character controllers, animators & networked inventory systems.
Programming, GameDev, NetworkingSkelematics was a Global Game Jam 2020 game I accidentally ended up creating in 12 hours with two other attendees while visiting the site of the jam. I worked as the programmer in the team.
In Skelematics, the player's objective is to fix a broken Skelematics device by finding the broken parts and correcting the faults in the right order.
Skelematics can be played at the Global Game Jam website.
Then get in contact with me through LinkedIn or Email! I'm always looking for new challenges.
Antti Pohjanen
antti.e.pohjanen@gmail.com
LinkedIn