About Me

I'm a game programmer and designer from Finland.

Proficient with programming in C# and the Unity platform.
Adept in solving problems of the computer-kind, software and hardware alike.
Professional experience in designing, developing and launching Free to Play mobile games for Android & iOS.
Master's Graduate from the University of Jyväskylä with skills in game and software development and design.

Contact Details

Antti Pohjanen
antti.e.pohjanen@gmail.com
LinkedIn

Education

University of Jyväskylä

Master's Degree in Games and Gamification July 2018

Laurea Leppävaara

Bachelor's Degree in Business and Administration June 2013

  • Java Web Development (Vaadin), application & network security, business management.
  • Commendable thesis on content management systems (Drupal & Joomla).

Work

Superplus Games

Game Programmer December 2018 - December 2019

    Main Projects
  • Front-end gameplay & real-time multiplayer network programming in Brawls of Steel, a realtime multiplayer fighting game.
  • Solo programmer & gameplay designer on Tap and Spin, a hypercasual F2P dodging game.

    Notable achievements from projects
  • Modifiable 3D character movement system for Brawls of Steel.
  • Player input design and implementation.
  • Multi-layered UI design and implementation.
  • Character Ability system for heroes in Brawls of Steel with 9 interchangeable abilities for each character utilizing Unity ScriptableObjects.
  • Brawls of Steel characters' ability code logic, particles and effects.

    Technologies
  • Analytics implementation using Adjust, AppsFlyer, GameAnalytics and Firebase.
  • Monetization design & implementation using Unity Ads and Unity IAP.
  • Handling daily work using Jira & communication through Slack.

Endless Tea Studios

Lead Game Designer July 2015 - January 2017

  • Pilot a team of 6 people in planning and creating a mobile game.
  • Lead design and development of Gravitoid, a physics puzzle game in space.
  • Programmed gameplay elements in C# and JavaScript for a physics-heavy puzzle game.
  • Networking & managing daily tasks through agile workflow & scrum.

OP-Pohjola Oy

Trainee / Consultant February 2011 - December 2012

  • Improvement and maintenance of OP-Pohjola's internal Omaisuusvakuutus (Oiva) system.
  • GUI-development using CA Gen tools.
  • DB2-database upkeep and maintenance.

Like what you see?

Then get in contact with me through LinkedIn or Email! I'm always looking for new challenges.

Contact me:

Antti Pohjanen
antti.e.pohjanen@gmail.com
LinkedIn